Here is the basic rundown for the future game I will be running. As the votes came in, the options were revealed and I chose to volunteer to run the Star Wars:Saga Edition campaign.
Character Rules: Concepts:
Characters that take a path in story or development that make them more of a solitary character, antagonist, or completely unfit for the story or group will be removed. The player of said character will be requested to make a new character to continue play after the session where the change occured. This means certain prestige classes might be denied based on the groups current setup.
There are times in the game where morality or critical choices come up. What this means is the following rule will be applied, majority rules. This does not mean your character is forced to follow suit, but that to continue play you will either have to go along IC, or make a character that joins up post choice to continue gaming. Examples of these choices being: 4 of the 7 groups members are Dark Side, and the other 3 are Light. More then half decide to desert the original protagonist benefactor (Republic -> Sith/Mandalore). Please understand this is not me trying to limit character roleplay, as I'll gladly permit the group to 'go evil,' but understand that if an individual does it without the group, expect to re-roll, or if the group goes it but you don't, expect to re-roll. This is so the party plays well over-all, but at the same time doesn't completely eliminate basic party dynamics.
[Last edited Mar 27, 2012 19:04:54]